Category Archives: Lore-y Stuff
Kiddo over at Journal of a WoW Kiddie posted an interesting thought about the lack of pride amongst the Alliance forces. It got me thinking about the topic too. Kiddo raises a lot of good points on the matter, namely the surge of spite at a number of King Wrynn’s recent actions as well as the lack of a real battle cry that simply isn’t piggybacking on the Horde’s (I wholeheartedly support the use of “For Bolvar”). However, my personal thoughts on this matter run deeper, and much older, than the return of our good king. (No, that’s not sarcasm. I like King Wrynn. Especially after playing Horde for two years and dealing with Thrall’s “Lets pretend to be friends with the Alliance” while Horde and Alliance blood is still being spilled on the soil daily.)
When I first started playing World of Warcraft, and as I understand this is still true, the Alliance are viewed as the good ‘clean’ races. The humans and their allies – a stockpile of stereotypical fantasy fare – who think they are the last bastions of good in an otherwise darkening world. The Horde on the other hand are a ragtag band of fantasy underdogs and ‘bad asses’, and are hardened because of their tough lot of not being the “good ones.” People love their underdogs and anti-heroes. After all, people like Batman more than Superman and Wolverine more than Cyclops for a reason. But it wasn’t always that way with the Alliance and the Horde.
I thought it would be fun to share my own personal experiences with the nuts and bolts of the game. Namely, the nature of death in this fantasy realm. It’s always been a strange mix of not wanting to offend, not wanting to punish fairly but not harshly and hoping that people just go with it and not ask questions. Some of this leads to some pretty strange results when you think about it too long, and one incident in particular that happened to me has got me very confused – and it’s one you can try at home! But don’t try to explain it to your folks, they’ll look at you funny and then you’ll meet the men in the white suits. And that is never fun unless you’re a fan of hospital grade Jello. What am I talking about? Well, how about dying when you’re dead?
Back before Wrath of the Lich King had even hit store shelves, Blizzard made a lot of talk about how it wanted to correct certain mistakes from The Burning Crusade. Blizzard, the ever evolving, was learning! This was something I’ve always admired in their dedication to the magnum opus of a MMO. Granted, not everyone enjoys every single change (Insert: Catering to the casuals! DKs are OP!) but the fact that they try is more than some companies can say (I’m still waiting for my Ultimate Doom on Xbox 360 to get patched to NOT crash at the end of Episode 2.) but one of their most boastful changes to WotLK from BC was fixing the issue with Illidan (who I’ll probably get around to talking about at some point) and make sure that Arthas is an upfront villain from the get-go. That Arthas would be a constant presence as we went through Northrend. However, at some point during this Arthas became a mustache-twirling evil-overlord-list-breaking villain that Snively Whiplash would frown at.