CGI & Star Wars: A Response
“As a fan of the original trilogy, I don’t mind organic special effects at all, i.e. props like the Death Star and Qui-Gonn’s communicator. I DO mind the excessive CGI, which might not necessarily be lazy, but God there’s so much. I don’t even think there’s a single shot in any of the prequels without CGI in it.”
Hmmm… you’ve touched on an interesting point.
There’s is an overwhelming amount of dislike for CGI nowadays and I quite honestly don’t get it. I’m not saying there isn’t bad or lazy CGI out there, but it seems like it’s very existence is enough to discredit a film for many. Which doesn’t make sense to me. Yes, the Star Wars prequels used a lot of CGI. But the CGI never made things confusing or hard to follow – for me at least.
Compare that to the use of CGI in a film like Transformers, where the robots are just giant masses of grey whirring parts and gizmos. If two robots are smashing into each other – with the exception of Bumblebee and maybe Optimus – can you really point out where one begins and the the other ends? It’s just a big messy lump of CGI bits that doesn’t seem to help the goal of showing a cool fight scene.
Star Wars has a ton of CGI. But it’s CGI used well in my opinion. It’s used to create fantastical locales and creatures, and it never leaves you confused as to what is going on or make all the characters look bland or similar. Except for the clones. Cause they’re clones.